Enchanting is the process of enhancing equippable items in Pillars of Eternity. It is not to be confused with crafting, used to create new consumable items.
See[ | ]
- Crafting
- Enchantment
- Enchantments
- Category:Enchantment
- Category:Enchantments
TODO[ | ]
- create all enchantments' pages
- fix category (Enchantment -> Enchantments)
- update Crafting?
Enchantment types[ | ]
- unique vs. user-generated (creatable? available for user?)
- variant (typed) vs. fixed vs. scalable (degree-based? quantitative? measurable? graded?)
Enchantments list[ | ]
Special[ | ]
Requirements
- [Class] only: Only usable by: Class (?? is this somewhere written when hovering over item?)
Of [Attribute] +X: +X [Attribute]
- Of Might +X: +X Might
- Of Constitution +X: +X Constitution
- Of Dexterity +X: +X Dexterity
- Of Perception +X: +X Perception
- Of Resolve +X: +X Resolve
- Of Intellect +X: +X Intellect
Of ???:
- Of Concentration +X: +X Concentration
- Of Deflection +X: +X Deflection
- Of Fortitude +X: +X Fortitude
- Of Reflex +X: +X Reflex
- Of Will +X: +X Will
Slaying[ | ]
- Slaying (Beast): +5 Accuracy against Beast, +25% Damage against Beast
- Slaying (Primordial): +5 Accuracy against Primordial, +25% Damage against Primordial
- Slaying (Spirit): +5 Accuracy against Spirit, +25% Damage against Spirit
- Slaying (Vessel): +5 Accuracy against Vessel, +25% Damage against Vessel
- Slaying (Wilder): +5 Accuracy against Wilder, +25% Damage against Wilder
- Slaying (Kith): +5 Accuracy against Kith, +25% Damage against Kith
- Slaying (Eyeless): +10 Accuracy against Eyeless, +50% Damage against Eyeless
Proofed[ | ]
- Damage-Proofed: +3 Damage Reduction (Slash, Pierce, Crush)
- Burn-Proofed: +3 Damage Reduction (Burn)
- Corrode-Proofed: +3 Damage Reduction (Corrode)
- Crush-Proofed: +3 Damage Reduction (Crush)
- Freeze-Proofed:+3 Damage Reduction (Freeze)
- Pierce-Proofed: +3 Damage Reduction (Pierce)
- Shock-Proofed: +3 Damage Reduction (Shock)
- Slash-Proofed: +3 Damage Reduction (Slash)
Lash[ | ]
- Burning Lash: +25% Burn Damage
- Corrosive Lash: +25% Corrode Damage
- Crushing Lash: +25% Crush Damage
- Freezing Lash: +25% Freeze Damage
- Raw Lash: +20% Raw Damage
- Shocking Lash: +25% Shock Damage
Durgan-Refined[ | ]
- Durgan-Refined: +15% Attack Speed, +0.3 to Crit Damage Multiplier, +20% of Hits converted to Crits
Quality[ | ]
- Accurate X:
- +4 Accuracy
- +8 Accuracy
- +12 Accuracy, +15% Damage
- Measured Restraint (+12 Accuracy) Verify
- Long-Feller (+12 Accuracy) Verify
- Prey Maker (+12 Accuracy, +15% Damage) Verify
- Misery's End (+12 Accuracy, +15% Damage) Verify
- The Hours of St. Rumbalt (+12 Accuracy, +15% Damage) Verify
- Red Reed Wand (+12 Accuracy, +15% Damage) Verify
- Silver Flash (+12 Accuracy, +15% Damage) Verify
- +15 Accuracy, +15% Damage
- Gyrd Háewanes Sténes on level 1 Verify
- +X Accuracy, +X% Damage
- +21 Accuracy, +30% Damage
- Gyrd Háewanes Sténes on level 4
- Damaging X:
- Terrible: -8 Accuracy, -33% Damage
- Fine: +4 Accuracy, +15% Damage / +2 Damage Reduction / +4 shield Deflection
- Exceptional: +8 Accuracy, +30% Damage / +4 Damage Reduction / +8 shield Deflection
- Superb: +12 Accuracy, +45% Damage / +6 Damage Reduction / +12 shield Deflection
- Legendary: +15 Accuracy, +55% Damage
- Mythic: +18 Accuracy, +65% Damage
Unique[ | ]
- Adamant: +15% Armor Damage Reduction when Endurance below 26%
- Ambushing: +25% Damage against targets that qualify for Sneak Attack (passive)
- Amenity: +5 all Defenses
- Amplified Whip: +3 Focus on Hit
- Annihilation: +0.5 to Crit Damage Multiplier
- Aristocrat: +3 Lore
- Athletic: +2 Athletics
- Aura of Stealth: Friendly Aura (5m): +1 Stealth
- Aura of the Hunt: Friendly Aura (3m): +15 Accuracy against Beasts
- Banishing: +10 Accuracy against Spirit
- Bashing X: Grants Bash
- Binding: Characters hitting Self: Stuck for 3.0 sec
- Bonus Ranged Damage: +10% Ranged Damage
- Bravado: Grants Triggered Immunity (1 per encounter)
- Break Out: -50% Stun duration, -50% Knock Down duration
- Burn DR Bonus: +5 Damage Reduction (Burn)
- Burden: -5% Attack Speed
- Carouse: Grants Carouse (1 per encounter)
- Carouse: Fill Quick Items with Spirits (1 per encounter)
- Overseeing: +10% Ability Area of Effect
- Chanter Area of Effect Bonus: +20% Chant Area of Effect
- Charged Spellbind: Grants SPELL (Charges remaining: XXX)
- Clarity: Grants Clarity (passive)
- Convert Graze to Hit: +30% of Grazes converted to Hits
- Coordinating: +4 Accuracy when attacking same target as an ally, +25% Damage when attacking same target as an ally
- Corrode DR Bonus: +5 Damage Reduction (Corrode)
- Corrosion Regen: 20% of Damage taken converted to Healing Over Time
- Cumbersome: -1 Move Speed
- Cursed: Cannot be unequipped
- Dead Man Stands: Delay unconsciousness for 3 seconds
- Deceptive: +10% of incoming Grazes converted to Misses
- Decrease Critical Hit Damage: -27% Crit Damage taken
- Defiance: +25 Defense against Charmed, Confused attacks, +10 Defense against Dominated attacks
- Defiant: +50% Armor Damage Reduction when under 25% Health
- Desiccating: Inflicts Minor Fatigue for 6.0 sec
- Destroys Spirits: 25% chance to cast Destroys Vessels on Hit or Critical Hit
- Destroys Spirits: 25% chance to cast Destroys Spirits on Hit or Critical Hit
- Disengagement Defense Bonus: +15 Defense when Disengaging
- Disorienting: Inflicts -5 all defenses for 5 sec on hit
- DR Reduction: 3 DR bypass
- Draining: 20% of Damage restored as Endurance
- Eternal Funding: +5 copper per stronghold turn
- False Life: +25 Max Endurance, -25 Max Health
- Fast Draw: -1 Weapon change Recovery
- Fenwalkers: +20 Defense against Stuck, Paralyzed, Hobbled attacks, -3 sec Stuck, Paralyzed, Hobbled duration
- Final Rites: Grants Holy Radiance on Unconscious (1 per encounter)
- Finishing Blow Bonus: +10% Finishing Blow Damage
- Firebrand: Grants Firebrand (3 per rest)
- Freedom: +25 Defense against Hobbled, Stuck, Paralyzed attacks
- Freeze DR Bonus: +5 Damage Reduction (Freeze)
- Frighten Immunity: Immunity to Frightened
- Gaun's Pledge: Grants Gaun's Pledge (2 per rest)
- Gréfs Authority: Grants Gréfs Authority (1 per encounter)
- Guardian Spirit: Grants Guardian Spirit on Unconscious (1 per encounter) Verify:change text to effect?
- Guarding: +1 enemies Engaged
- Harbinger: Grants Harbinger (passive)
- Hardy: +20 Defense against Disease, Poison attacks
- Healing Bonus: +25% Healing received
- Herald: Friendly Aura (3m): +5 All Defenses
- Immunity: XXX: Immunity to Stuck
- Immune Boost: -50% Poison effect tick rate, -50% Disease effect tick rate
- Increased Reach: +1.8 Weapon Reach
- Indomitable: +30 Defense against Push attacks
- Interfering: Inflicts -5 Accuracy for 5.0 sec on hit
- Invigorating: +25 Defense against Weakened attacks
- Juggernaut: +1.8 Move Speed while Endurance above 75%, +21 Interrupt while Endurance below 75%
- Liberating: Immunity to Stuck
- Litany Against Minor Afflictions: Grants Litany Against Minor Afflictions (1 per rest)
- Lord's Authority: Grants Lord's Authority (1 per stronghold turn)
- Lore-Giving: +2 Lore
- Loyal: +25 Defense against Confused attacks, +20 Defense against Charmed attacks, +15 Defense against Dominated attacks
- Major Max Endurance Bonus: +30 Max Endurance
- Major Reflection: 10% of Ranged attacks reflected back at attacker
- Major Spellbind: Grants SPELL (XXX per rest / per encounter)
- Marking: +10 Accuracy granted to an ally attacking the same target
- Martyr: Friendly AoE (5m): +30% Attack Speed for 30.0 sec on UnconsciousMartyr: Grants Martyr on Unconscious
- Max Endurance Bonus: +15 Max Endurance
- Mechanic: +2 Mechanics
- Melee Damage Bonus: +10% Melee Damage
- Mending: +15% Healing done
- Minor Spellbind: Grants SPELL (XXX per rest / per encounter)
- Verify Bilestompers has popup Minor Spellbind: Corrosive Cloud, but description is Minor Spellbind: Grants Minor Fetid Caress (3 per rest)
- Verify Sandals of the Forgotten Friar: Grants Blesing of the Forgotten: (Speed: Average, Range: 5m, Area of Effect: 5,0m Radius, Effects: Friendly AoE: +5 Accuracy, +10% Damage for 20.0 (base) sec)
- Movement Rate Bonus: +0.2 Move Speed
- Necklace of Fireballs: Grants Fireball (Charges remaining: 8)
- Noisy: -1 Stealth
- Of Crit Multiplier Bonus +X%: +X% Crit Damage Multiplier
- Outmaneuvering: Grants Outmaneuvering (passive)
- Overbearing: Crits can inflict Prone
- Overseeing: +10% Ability Area of Effect
- Persecuting: Drains -5 Resolve for +5 Deflection for 6.0 sec on hit
- Pierce DR Bonus: +5 Damage Reduction (Pierce)
- Predatory: +10% of Hits converted to Crits
- Preservation: +50 Defense while Stunned, +50 Defense while Prone
- Prone Reduction: -33% Knock Down duration
- Rage Bonus: +20% Frenzy duration
- Ranged Deflection Bonus: +10 Deflection against ranged attacks
- Reflecting: 10% of Ranged attacks reflected back at attacker
- Reflection: Ranged Grazes reflected back at attacker
- Reflex Bonus: +2 Reflex
- Regeneration: +1 Endurance per 3.0 sec
- Reliable: +20% of Grazes converted to Hits
- Rending: 3 DR bypass
- Retaliation: Retaliate when hit by a Melee attack
- → Characters hitting Self: 6–10 Pierce Damage (štít) Verify
- Ring of Wizardry: +2 1st-level Spell Uses, +2 3rd-level Spell Uses
- Ring of Wizardry: +2 2nd-level Spell Uses, +1 4th-level Spell Uses
- Safeguarding: +10% of incoming Crits converted to Hits
- Seal of Faith: +1 1st-level Spell Uses, +1 2nd-level Spell Uses, +1 3rd-level Spell Uses
- Second Chance: Grants Second Chance on Unconscious (XXX per rest)
- → Revive with 30 Endurance Verify
- Shining: -2 Stealth
- Shrouded: +50 Defense against Blinded, Dazed attacks Verify
- Sickening: -10 Defense against Poison attacks
- Slash DR Bonus: +5 Damage Reduction (Slash)
- Sly: -10% armor Speed penalty
- Sneak Attack Bonus: +10% Damage to Flanked targets
- Soul Whip Bonus: +10% Focus gain
- Speed: +1 Move Speed
- Speed: +3 Move Speed
- Speed: +20% Attack Speed
- Spell Defense Bonus: +10 Defense against spells
- Spell Holding: Grants SPELL when hit by a Critical Hit (XXX per encounter)
- Spell Striking: Grants SPELL on Critical Hit (XXX per encounter)
- Spellbind: Grants SPELL (XXX per encounter)
- Spellchance: 10% chance to cast SPELL on Hit or Critical Hit
- Spellchance: 25% chance to cast SPELL on Hit or Critical Hit
- Spellchance: Grants SPELL on Hit or Critical Hit
- Spelldefense: 10% chance to cast SPELL when Hit or Critically hit
- Spelldefense: 15% chance to cast SPELL when Hit or Critically hit
- Spelldefense: 20% chance to cast SPELL when hit by a Critical Hit
- Spellslaying: 25% chance to cast SPELL on kill
- Spellslaying: Grants SPELL on kill
- Spellstamina: Grants SPELL when Endurance drops below 51% (XXX per encounter)
- Spellstamina: Grants SPELL when Endurance drops below 50% (XXX per encounter)
- Spellstamina: Grants SPELL when Endurance drops below 80% (XXX per encounter)
- Spellstamina: Grants SPELL (passive)
- Spirit Bane: +20% Damage against Spirit
- Stalker: +15 Trap Accuracy
- Stalker's Link Bonus: Modifies Stalkers' Link: +20% Damage per 3.0 sec
- Stealthy: +2 Stealth
- Stunning: Attacks can Stun on Crits
- Sturdy: +30 Defense against Prone attacks, +15 Defense against Push attacks
- Superior Interruption X: Higher Interrupt value (+XXX sec) → Property:Has bonus
- Survivor: +2 Survival
- Tenacity: +5 Accuracy when below 50% Endurance
- Terrify Immunity: Immunity to Terrified
- Time Siphon: Inflicts Steal 5.0 sec duration from each beneficial effect on the target, Steal 15% of Attack Speed for 10.0 sec on Hit
- Two Damage Types: does XXX and XXX damage
- Unarmed Strike: +2 Unarmed damage
- Unconquerable: +2 Intellect while Endurance above 50%, +25% Focus gain while Endurance above 50%
- Valiant: +10 Accuracy when below 50% Endurance, +20% Damage while Endurance below 50%
- Venom: 4.7 Raw Damage over 4.0 sec on Hit
- Vessel Bane: +20% Damage against Vessel
- Vicious: +20% Damage against Prone, Stunned, Flanked enemies
- Vigilance: +10% of incoming Hits converted to Grazes
- Wary: +1 enemies needed to Flank
- Wildstrike Bonus: Grants Wildstrike Burn on Spiritshift
- Wounding: 25% Damage inflicted Over Time (5.0 sec) → Damage over time ? TODO create page?
- Zealous Command Bonus: +20% Zealous Aura Area of Effect
- Zephyr: Grants Zephyr (passive)
Dynamic lists[ | ]
Has weapon type bonus[ | ]
Template:Property values
Has bonus[ | ]
Template:Property values
Has enchantment[ | ]
Template:Property values