Ranger

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Ranger
Dwarf ranger.jpeg
Sagani, a boreal dwarf ranger.
General
Role Heavy Hitter
Abilities Ranger Abilities focus on granting additional offensive abilities to the ranger, increasing the power of their animal companions, and strengthening the link between the ranger and animal Companion.
Starting Stats
Skill bonus Stealth +1
Survival +2
Endurance 36 + 12/level (Very Low)
Health Endurance x5 (High)
Deflection 20 (Average)
Accuracy 30 (Very High)
Character
Companion Sagani
Icon
Ranger-icon.png

Rangers are one of the playable classes in Pillars of Eternity.

Description[edit | edit source]

Rangers are expert sharpshooters with any ranged weapon. Though they traditionally rely on bows and crossbows, some use firearms or even magical implements. Regardless of their choice of armament, even novice rangers can strike swiftly and leave severe wounds that quickly wear down an enemy's endurance and movement. They are assisted in their efforts by their animal Companions, incredibly tough and loyal creatures with whom rangers form lifelong bonds, who share their lives (literally) with their masters.[1]

Attributes[edit | edit source]

Highly Recommended:

Recommended:

Abilities[edit | edit source]

Select one ability on each odd level.

Rangers have the second highest single-target damage output capability and can use all abilities at a long range. They coordinate their strikes with the help of animal companions. which are an integral part of the class and gain additional abilities as the ranger advances.

Image Name Description Automatically learned on Level Learnable on Level
1 3 5 7 9 11 13 15
Ranger passive icon.png Animal Companion All rangers possess an animal companion. A ranger and their animal companion have independent endurance and health pools. 1 no no no no no no no no
Wounding shot icon.jpg Wounding Shot Can be used both with melee and ranged weapons. The ranger's shot inflicts a continuous damage effect and Hobbles the target. no yes yes yes yes yes yes yes yes
Marked prey icon.jpg Marked Prey Marks a target, improving damage dealt to it by the ranger and their animal companion. no yes yes yes yes yes yes yes yes
Swift aim icon.jpg Swift Aim This mode increases the ranger's rate of fire and reload with ranged weapons at the cost of an Accuracy penalty. no no yes yes yes yes yes yes yes
Vic aim.png Vicious Aim By lowering Attack and Reload Rate, the ranger is able to take more careful aim, giving them increased Accuracy and Damage. no no yes yes yes yes yes yes yes
Ranger passive icon.png Predator's Sense The ranger's animal companion gains a damage bonus on any creature suffering from a continuous damage effect. no no yes yes yes yes yes yes yes
Ranger passive icon.png Defensive Bond When both the ranger and his or her animal companion are subjected to an area effect attack, they gain +15 to the targeted defenses. no no no yes yes yes yes yes yes
Ranger passive icon.png Stalkers' Link The ranger gains an Accuracy bonus when fighting any enemy engaged by their animal companion. no no no yes yes yes yes yes yes
Ranger passive icon.png Arrow Sense The ranger gains +15 Deflection against ranged attacks. no no no yes yes yes yes yes yes
Takedown icon.jpg Takedown The ranger's animal companion gains a per encounter ability that knocks the target Prone. no no no no yes yes yes yes yes
Ranger passive icon.png Driving Flight Each ranged attack loosed by the ranger contains such force as to fly straight through the first target and hit another behind it (within a 20-degree arc) for less damage. no no no no yes yes yes yes yes
Heal Companion [WM2] The ranger can heal his or her companion. no no no no yes yes yes yes yes
Binding roots icon.png Binding Roots Conjures roots from the ground underneath a target, causing them to become Stuck. no no no no no yes yes yes yes
Revive Companion [WM2] The ranger can revive his or her companion and restore a small amount of Endurance. no no no no no yes yes yes yes
Masters call icon.jpg Master's Call Calls the ranger's animal companion to his or her side, causing the companion to move back to the ranger at increased speed, ignoring Engagement and knocking any enemies in the way Prone. no no no no no no yes yes yes
Ranger passive icon.png Stunning Shots When an enemy engaged by the ranger's animal companion is hit or critically hit by the ranger, inflict stun as a secondary attack against Fortitude. no no no no no no yes yes yes
Play Dead [WM1] Cause the ranger's animal companion to appear dead, causing it to regain endurance and become untargetable. no no no no no no yes yes yes
Twinned Arrows [WM1] When using a hunting bow or war bow, the ranger can opt to fire 2 shots, at the cost of accuracy. This is a modal ability. no no no no no no no yes yes
Powder Burns [WM2] The ranger overloads each shot of his or her firearm with excessive powder. The resulting blast generates a powerful cone of flame, but temporarily leaves the ranger Blinded. no no no no no no no yes yes
Ranger passive icon.png Vengeful Grief [WM2] When a ranger or his or her animal companion are knocked out, the partner suffers the normal effects of bonded grief, but becomes filled with focused rage for a short duration. While so focused, they gain Speed, Movement, and do additional Damage. no no no no no no no no yes

Talents[edit | edit source]

  • Vicious Companion – Trains the ranger's animal companion in vicious tactics, causing it to deal more damage with each hit.
  • Swift and Steady – The ranger becomes better able to shoot quickly, reducing the Accuracy penalty of Swift Aim.
  • Accurate Wounding Shot – The ranger's aim becomes deadlier, making his or her Wounding Shots more accurate.
  • Brutal Takedown – The ranger trains his or her animal companion to inflict Crush damage on opponents when using Takedown.
  • Thorny Roots – The ranger's Binding Roots sprout nasty thorns that do additional Pierce and Slash damage to the target.
  • Faithful Companion – The ranger's animal companion gains improved defenses against Charmed, Confused, and Dominated afflictions.
  • Resilient Companion – The ranger's animal companion gains improved Damage Reduction against all damage types.
  • Merciless Companion – Animal companions do small amounts of Sneak Attack damage against targets that qualify.
  • Strengthened Bond – Increases the shared bonus provided by Defensive Bond.

Related Items[edit | edit source]

Notable NPCs[edit | edit source]

Maia Rua
Maia temp painted.jpg
Sagani
Sagani-portrait.jpg
"Lefty" Lisc
Lefty lisc.jpg
Foemyna
Foemyna.jpg
Peregund
Peregund.jpg
Taragaer
Taragaer.jpg

In-game description[edit | edit source]

Rangers are warriors of the woodlands and masters of the hunt. Always partnered with soul-bonded animal companions, they can be found in wild spaces all over the world. As their lifestyles often tend toward independence and isolation, it is rare for rangers to become an integral part of a large fighting force, though they are often employed as scouts and guides.

References[edit source]