Dexterity

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Dexterity (DEX) is one of the primary attributes in Pillars of Eternity. The in-game description reads:

Dexterity is an abstraction of a character's hand-eye coordination, balance, and overall grace. In interactions, it can be used for sleight-of-hand and fast reactions. In combat, it affects the character's Action Speed with all attacks, spells, and abilities and contributes to the Reflex defense.

Effects[edit | edit source]

Bonuses Interaction
checks passed
Reflex Attack speed
2 -16 -24%  ?
3 -14 -21%  ?
4 -12 -18%  ?
5 -10 -15%  ?
6 -8 -12%  ?
7 -6 -9%  ?
8 -4 -6%  ?
9 -2 -3%  ?
10 no change  ?
11 +2 +3%  ?
12 +4 +6%  ?
13 +6 +9%  ?
14 +8 +12%  ?
15 +10 +15%  ?
16 +12 +18%  ?
17 +14 +21%  ?
18 +16 +24%  ?
19 +18 +27%  ?
20 +20 +30%  ?
21 +22 +33%  ?
22 +24 +36%  ?
23 +26 +39%  ?
24 +28 +42% 100%
... ... ... ...

Combat[edit | edit source]

Per point of Dexterity above/below 10, a character gains:

See Attribute#Combat for more explanation on how bonuses are calculated and applied.

Dialog and scripted interactions[edit | edit source]

In conversations, the protagonist's dexterity is sometimes checked for attempts at sleight-of-hand etc.

In scripted interactions, any party member's dexterity may be checked to determine success at actions that require finesse or fast reactions.

See Uses of Dexterity in interactions for a detailed list.

Allocation[edit | edit source]

A player character's Dexterity score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for an Elf from the Deadfire Archipelago, it would be between 5 and 20:

Racial bonuses:
Elf +1
Godlike +1
Dwarf -1
Cultural bonuses:
Deadfire Archipelago +1

Buffs[edit | edit source]

There are various ways to (temporarily) increase a character's Dexterity beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.