Defiance Bay

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Concept art from Defiance Bay

Defiance Bay, originally known as New Dunryd, is the capital and largest city of the Free Palatinate of Dyrwood. It is also one of the major cities featured in Pillars of Eternity.

Defiance Bay is where Dyrwoodans fought the last battle for independence. A city of the common people, where the most prominent and respected citizens are self-made men. It stands at the forefront of Animancers experimentation in soul magic and exemplifies the age of discovery.[1]

Overview[edit | edit source]

The city was founded by gréf Edrang Hadret around 2629 AI as New Dunryd. At the time, Edrang, the new Aedyr gréf of Dyrwood, was tasked by the Emperor to build a new city for him, a seat of power in the Pearlwood Gulf, needed to cement Aedyr presence in the continent and provide official governmental structure for the growing colonist population.[2]

Sitting at the edge of the ocean, forest, fertile farmland, and a river that runs from the coast to the White March, the port city became Aedyr gateway to new frontier lands and the riches of Eír Glanfath, teeming with colonist, adventurers and explorers from all over the region.[2]

Later, it was here that the flames of revolution against the Aedyr Empire originated[3], leading to The War of Defiance in 2668 AI. Led by Admeth Hadret the Dyrwoodans, with their Glanfathan allies were able to persevere. Glanfathan astrologers, alongside the Dyrwoodan forces and members of the ad hoc Knights of the Crucible militia, won the Battle of Defiance Bay, which became the last battle of the war and left Dyrwood free from Aedyran imperial rule. .[4] New Dunryd was renamed Defiance Bay and would become the seat of power for the Free Palatinate of Dyrwood.[4]

Shielded from the sea by an ancient adra levee that predated the city by a millennia, it was built as a series of walled sections and levees that allowed the city to expand into the bay itself. During The War of Defiance the ancient adra levee facing the Pearlwood Gulf was broken and as a result some sections of the city were flooded. The people of Defiance Bay now try to reclaim those sections over time.[5][6]

Defiance Bay is the Dyrwoodian center for animancy research. It stands at the forefront of experimentation in soul magic and exemplifies the age of discovery.[1] The Brackenbury Sanitarium was founded to research and treat ailments of the soul, and provide an asylum and safehouse for the gifted.

Districts[edit | edit source]

Defiance Bay has a number of distinct (large) districts with their own thematic style, sets of interiors, and unique quests/content. They are set up to be easy to navigate, both physically (pathing) and visually. Generally there's an exit from each district along each side of the map.[7]

Gallery[edit | edit source]

References[edit source]