Attack Speed

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Attack Speed is a measure of how fast a character carries out combat actions. The base value is defined by the type of the attack, but it can be modified by various stats and effects of the attacker. It is separate from Reload Speed, and not to be confused with Move Speed.

Base[edit | edit source]

Weapon Attacks[edit | edit source]

Weapon Type Speed
Dagger, Club, Flail, Hatchet, Hunting bow, Monk Fist, Rapier, Scepter, Stiletto, Wand Fast
Battle axe, Mace, Rod, Sabre, Spear, Sword, War bow, War hammer Average
Crossbow, Estoc, Great sword, Morning star, Pike, Pollaxe, Quarterstaff Slow
Arbalest, Blunderbuss, Pistol Very Slow
Arquebus Extremely Slow

Each speed is 33% slower attack animation and recovery speed then the proceeding speed. Dual wielding produces the same speed of attack animation and 33% quicker recovery speed (per weapon) then using the same weapon one handed (no dual wield).

Ex:

default attack speed for 1H fast weapon is 20 frame animation, 36 frame recovery (on standard speed, not affected by dexterity bonuses, skill bonuses, or armor effects)

default attack speed for 1H average weapon or 2H weapon is 30 frame animation, 54 frame recovery

default attack speed for 2W fast weapons is 20 frame animation + 24 frame recovery + 20 frame animation + 24 frame recovery

default attack speed for 2W average weapons is 30 frame animation + 36 frame recovery + 30 frame animation + 36 frame recovery

Other Attacks[edit | edit source]

...

Dexterity[edit | edit source]

For each point of Dexterity above 10, the speed of all of the character's attacks is increased by 3% (additive, not multiplicative):

Dexterity 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ...
Attack Speed Modifier +3% +6% +9% +12% +15% +18% +21% +24% +27% +30% +33% +36% +39% +42% ...

Similarly, for each point of Dexterity below 10 it decreases by the same amount:

Dexterity 2 3 4 5 6 7 8 9
Attack Speed Modifier -24% -21% -18% -15% -12% -9% -6% -3%

Buffs[edit | edit source]

Besides buffing up dexterity, there are various ways to further increase attack speed directly.

A character's attack speed for a given kind of attack can benefit from the following at the same time:

  • passive abilities/talents

    unlimited – permanently active once learned
    Type Ability Attack Speed modifier Affected attacks
    Barbarian ability Bloodlust +20% after downing 2 enemies (for 8 sec)
    Class-neutral ability Two Weapon Style +20% passive ability for dual-wielding
  • equipment

    one – bonus while equipped
    Slot Item Attack Speed modifier Affected attacks
    hands Gauntlets of Swift Action +15% all
  • modal or active buffs – one which includes:

    modal abilities

    bonus while turned on
    Type Ability Attack Speed modifier Affected attacks Affected characters
    Ranger ability Swift Aim +20% ranged user
    Chanter phrase Sure-Handed Ila Nocked Her Arrows with Speed +20% ranged allies in aura

    active abilities/spells

    temporary bonus when used
    Type Ability Attack Speed modifier Duration Affected attacks Affected characters
    Barbarian ability Frenzy +33% 12 sec all user
    Monk ability Swift Strikes +25% 10 sec all user
    Paladin ability Hastening Exhortation +20% 30 sec all single ally
    Wizard spell (3rd level) Deleterious Alacrity of Motion +50% 30 sec all user

    consumable items

    temporary bonus when used
    Item Attack Speed modifier Duration Affected attacks Affected characters
    Potion of Deleterious Alacrity of Motion +50% 30 sec all user

Debuffs[edit | edit source]

Spells, powers or active abilities that directly decrease the attack speed of enemies, include:

Type Ability Attack Speed Modifier Duration Affected Attacks Affected Characters
Wizard spell (3rd level) Ardous Delay of Motion -20% 15 sec all foes in AoE

Also, there are many ways for characters to put an affliction on foes, which in turn reduces those enemies' attack speed:

Affliction Attack Speed Modifier
Charmed -25%
Dazed -15%